Tuesday, October 24, 2006

Initial Prototyping

To simulate the text messaging, we created a series of messages on post-it notes that could be quickly placed on the screen. The game we played was Switcheroo because it is a multi-player game. In addition, we recorded audio for the messages that could be triggered of a laptop.


We want the user to have the ability to place the message window in different locations on the screen. In this example, the message appears directly in the middle of the screen, obstructing the gamer's view.


Multiple text messages could be sent to the screen at one time to further subvert the gamer's concentration.

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